VicHealth’s MOTION program focuses on creative community interventions which increase physical activity and social connection.
It’s all about improving people’s health by giving them opportunities to get creative, physically active and involved in their local community through the arts. VicHealth has a longstanding commitment to supporting Victorians to get actively involved in the arts and MOTION is an exciting program that continues to build on this commitment.
The projects are designed to inspire people who may not usually see that they could get involved in physical activity to join in by providing fun, welcoming arts activity that will bring people together to connect and have fun. VicHealth wants more people to be physically active throughout their lives and these projects could be just the motivation to help people on that journey.
To support this vision, the MOTION projects will have a stronger focus on strengthening partnerships, policy and models of arts practice that have the capacity to continue into the future.
Arts For Health
Visit artsforhealth.com.au for more information on our range of arts projects and related events. The site showcases all of VicHealth’s work in the arts, including MOTION projects.
MOTION Projects 2013-2014
Parents and children across the Western Suburbs of Melbourne will be surprised and delighted when play and circus activities come to their local playgrounds, malls and streets, and these normal everyday places are transformed into circuses without a tent. The project is designed to reinvigorate public spaces, to entice people out to play and connect with one another and ultimately aims to inspire new ways to think about the way we use public spaces.
Location: activity will be happening in Maribyrnong, Hobson’s Bay and Brimbank.
Ever wanted to power up a festival? This project will give you that chance to do just that through four unique, creative, pedal-powered sculptures designed and created in collaboration with youth from local communities. During four Village festivals, the general public can get pedalling and power games, lighting, cinema, dance parties and a projector to inspire festival audiences to get moving.
Location: activity will be happening in Horsham, Yarra, Mount Alexander and Surf Coast.
A team of elders from five indigenous dance groups will teach traditional dance practices to mentorees and people living across the West of Melbourne. These will include IDJA (Australian indigenous), Toi Haka (Maori), Bindaas (classical Indian and Bollywood), Dombai (South Sudanese) and Chin Karen dance.
Community members will be invited to take part in workshops to experience, learn and create dance sequences that represent a mix of intercultural, urban and social dance, culminating in performances at five local festival events in the west that invite audiences to join in and dance.
Location: activity will be happening in Maribyrnong, Brimbank and Wyndham.
The story and characters from Alice in Wonderland will become the catalyst for curiosity and a new found love of movement that motivates people of all ages to get physically active and to dance in their local communities. Children and parents will learn creative dance in public libraries and locals will be challenged to journey along 2,500 footprints on local footpaths. The community will then come together at the Hatters Tea Party and Hatters Parade to celebrate the Adventures of Alice through dance and movement.
Location: activity will be happening in Glenelg, Latrobe and East Gippsland.
Inspired and led by deaf artists, young deaf people will come together in their local communities, build skills, share stories and connect through dance, drama and physical arts. Local dance and drama teachers will learn how to be inclusive of deaf people in their classes and provide more regular opportunities for young deaf people to dance.
Location: activity will be happening in Melbourne, Geelong, Frankston, Bendigo and Maribrynong.
MOTION projects 2011–12
The Giant Theremin – City of Melbourne
A super-sized instrument controlled by movement rather than conventional touch. The theremin’s distinctive warble accompanied an array of distinctive sounds which made it impossible to resist running, dancing, jumping and forming unusual shapes in the activation zone to create a symphony of movement.
Weaving a giant elastic web at Tangle
Tangle – Polyglot Theatre
An interactive outdoor play-space where children and families used the physical action of weaving elastic with their whole bodies to build a massive, touchable artwork. The web was facilitated by artists and fuelled by live music to encourage physical movement, artistic decision-making, imaginative play and dramatic interaction.
Dance with Me – Latrobe City Council
A short and easy dance routine that represented the diversity, pride and aspirations of the community was taught to lead dancers and community groups, who then danced in surprise performances in public places. Dance workshops and performances were filmed and projected on public buildings across the Valley.
52 Flashmobs in 52 Weeks – Nillumbik Shire Council
A series of ‘spontaneous’ community events that got people physically active. Promoted through social media, they included dance routines, a car washing mob and gardening gangs – offering fun and creative activities for people of all ages, interests and abilities.
Crowd Play – Melbourne Fringe Festival
A key feature of the 2011 Melbourne Fringe Festival, Crowd Play promoted the benefits of participatory arts in a healthy lifestyle. Rehearsals took place in offices, community halls, pubs, clubs and bedrooms around Australia and culminated in three public performances in public sites around Melbourne.
Cyclists Roll up for valet service
Roll Up – The Squeaky Wheel
A VIP bike valet service providing cyclists with free, secure and convenient parking when attending festivals and events. Roll Up is available for hire by businesses, councils and community groups, and is ideal for event coordinators who are looking to target a cultural and socially conscious market.
Atelier Edens – Aphids
Fever Beach uses GPS technology, cinematic chapters and an original sound score to enliven interactions between visitors and the landscape of Point Nepean National Park. As users roam through digital hotspots within the park they can trigger a series of wild, unexpected adventures, heightening their experience of the wilderness they are moving through.